Combination
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RealisticWaterTwo - Legendary.esp
-Requires Dawnguard and Dragonborn. This is a merged file of the “RealisticWaterTwo - Dawnguard.esp”, “RealisticWaterTwo - Dragonborn.esp”, “RealisticWaterTwo - Waves.esp” and “RealisticWaterTwo - Waves - Dawnguard.esp” files. You may uninstall those files if this legendary addon is installed.

Water
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RealisticWaterTwo - Dawnguard.esp
-River water in the Forgotten Vale will match the water from the core mod.

RealisticWaterTwo - Dragonborn.esp
-Ocean water around Solstheim will match the water from the core mod. Standing stone water on Solstheim will be calmer. Floating rowboats and ice chunks will be animated.

RealisticWaterTwo - Wyrmstooth.esp
-The river near the settlement will use river water from the core mod rather than ocean water. Floating rowboats, icebergs and ice chunks will be animated.

RealisticWaterTwo - Falskaar.esp
-River, ocean, creek and hot spring water will match the water from the core mod. The flow direction of the river will be corrected. The underwater imagespace (depth of field, blurring you see underwater) will be enabled for all bodies of water.

***Manual/BAIN users: if Realistic Needs and Diseases is installed, you will need the “00” folder as well as the “01” folder. If you want any of the above optionals, install the alternate folders with “RND” affixed at the end. Wyrmstooth does not have its own water types so it relies on the “01” folder.

Waves - All require Dragonborn installed
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RealisticWaterTwo - Waves.esp
-Places waves along the coast of Skyrim. Additional waves are placed around Solstheim. This file is required if you want waves to make noise.

RealisticWaterTwo - Waves - Dawnguard.esp
-Places waves around Castle Volkihar. I’m just doing this for the sake of completeness. If you’re never there don’t bother wasting a plugin count. Kind of a cool feeling walking up to a foreboding castle while the waves crash around you though.

RealisticWaterTwo - Waves - Wyrmstooth.esp
-Places waves around Wyrmstooth.

RealisticWaterTwo - Waves - Falskaar.esp
-Places waves along the southern beach in Falskaar.

Other
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Bobbing Longboats
-All longboats will be animated and gently bob around in the water but static objects such as crates and barrels will not move with the boat.

Performance Waterfalls
-Waterfall splash effects will fade out at long distances but fade back in when up close. May improve performance in locations with many waterfalls.

Extended Ambiance
-The lake and ocean ambient looping sound effects are around 30 seconds long. If you find that they are repetitive, install this optional for the originals, which are 50 seconds long.

Static Ice
-All icebergs and ice chunks will no longer bob in the water.